dr Jankowski FilipPublikacje
Książki
Jankowski, F. (2025). Digital Games and the Category of Auteur: An Intersectional Approach. Jagiellonian University Press.
Wybrane artykuły i rozdziały prac zbiorowych
Jankowski, F. (2017). Reflection on Postmodern Nomadism in French Science Fiction Games (1987–1992). Maska, 11(36), 153–164.
Jankowski, F. (2019). Inny świat, inny twórca. Another World Érica Chahiego jako przypowieść o Twarzy. Homo Ludens, 1(11), 103–115. https://doi.org/10.14746/hl.2018.11.6
Jankowski, F. (2020a). Fikcja interaktywności. Filmy partycypacyjne i ich ograniczenia. Panoptikum, 24, 45–55. https://doi.org/10.26881/pan.2020.24.01
Jankowski, F. (2020b). Galaktyka Hegla. „Event[0]” jako gra (post)humanistyczna. Kwartalnik Filmowy, 110, 120–136. https://doi.org/10.36744/kf.142
Jankowski, F. (2020c). The Presence of Female Designers in French Video Game Industry, 1985–1993. Games and Culture, 15(6), 670–684. https://doi.org/10.1177/1555412019841954
Jankowski, F. (2021a). Beyond the French Touch: The Contestataire Moment in French Adventure Digital Games (1984-1990). Game Studies, 21(1). http://gamestudies.org/2101/articles/jankowski
Jankowski, F. (2021b). La Mode Rétro: French Mystery Games - Between Nostalgia and Historical Revisionism (1986-91). Journal of Gaming & Virtual Worlds, 13(1), 41–53. https://doi.org/10.1386/jgvw_00027_1
Jankowski, F. (2021c). O gropowiastkach. Replay. The Polish Journal of Game Studies, 8(1), 117–128. https://doi.org/10.18778/2391-8551.08.06
Jankowski, F. (2021d). Tropem pierwszych francuskich survival horrorów. Homo Ludens, 1 (14), 29–42. https://doi.org/10.14746/HL.2021.14.2
Nacher, A., & Jankowski, F. (2021). Re-Writing Histories of Colonization in Video Games: The Case of Elizabeth LaPensée. Images. The International Journal of European Film, Performing Arts and Audiovisual Communication, 29(38), 123–141. https://doi.org/10.14746/i.2021.38.08
Jankowski, F. (2022a). Playing (against) the Heritage: Absolutism and the French Revolution in French Digital Games Before 2000. Games and Culture, 17(6), 843–854. https://doi.org/10.1177/15554120221109126
Jankowski, F. (2022b). “Sorry, You Had Won”: Satirical French Digital Games Responding to National Sociopolitical Crisis (1984–1986). W K. Bonello Rutter Giappone, T. Z. Majkowski, & J. Švelch (Red.), Video Games and Comedy (s. 173–190). Springer International Publishing. https://doi.org/10.1007/978-3-030-88338-6_9
Jankowski, F. (2022c). Tropem Wajdy. Polskie gry cyfrowe o II wojnie światowej między centrum a peryferiami. Homo Ludens, 15(1), 49–64. https://www.ceeol.com/search/article-detail?id=1222463
Jankowski, F. (2023a). Digital Games and the Category of Auteur: The Case of Muriel Tramis. Journal of Gaming & Virtual Worlds, 15(1), 61–77. https://doi.org/10.1386/jgvw_00070_1
Jankowski, F. (2023b). Ludic Don Quixotes Rewritten: Hobbyist French Game Ports as the Reconstructions of Former Game Culture. Replay. The Polish Journal of Game Studies, 1(10), 8–19. https://doi.org/10.18778/2391-8551.10.01
Jankowski, F. (2025). Przegrana emancypacja? Exxos/Cryo Interactive i kontrkultura w służbie odnowy science fiction. Teksty Drugie, 1, 201–215. https://www.ceeol.com/search/article-detail?id=1338078
Jankowski, F. (2019). Inny świat, inny twórca. Another World Érica Chahiego jako przypowieść o Twarzy. Homo Ludens, 1(11), 103–115. https://doi.org/10.14746/hl.2018.11.6
Jankowski, F. (2020a). Fikcja interaktywności. Filmy partycypacyjne i ich ograniczenia. Panoptikum, 24, 45–55. https://doi.org/10.26881/pan.2020.24.01
Jankowski, F. (2020b). Galaktyka Hegla. „Event[0]” jako gra (post)humanistyczna. Kwartalnik Filmowy, 110, 120–136. https://doi.org/10.36744/kf.142
Jankowski, F. (2020c). The Presence of Female Designers in French Video Game Industry, 1985–1993. Games and Culture, 15(6), 670–684. https://doi.org/10.1177/1555412019841954
Jankowski, F. (2021a). Beyond the French Touch: The Contestataire Moment in French Adventure Digital Games (1984-1990). Game Studies, 21(1). http://gamestudies.org/2101/articles/jankowski
Jankowski, F. (2021b). La Mode Rétro: French Mystery Games - Between Nostalgia and Historical Revisionism (1986-91). Journal of Gaming & Virtual Worlds, 13(1), 41–53. https://doi.org/10.1386/jgvw_00027_1
Jankowski, F. (2021c). O gropowiastkach. Replay. The Polish Journal of Game Studies, 8(1), 117–128. https://doi.org/10.18778/2391-8551.08.06
Jankowski, F. (2021d). Tropem pierwszych francuskich survival horrorów. Homo Ludens, 1 (14), 29–42. https://doi.org/10.14746/HL.2021.14.2
Nacher, A., & Jankowski, F. (2021). Re-Writing Histories of Colonization in Video Games: The Case of Elizabeth LaPensée. Images. The International Journal of European Film, Performing Arts and Audiovisual Communication, 29(38), 123–141. https://doi.org/10.14746/i.2021.38.08
Jankowski, F. (2022a). Playing (against) the Heritage: Absolutism and the French Revolution in French Digital Games Before 2000. Games and Culture, 17(6), 843–854. https://doi.org/10.1177/15554120221109126
Jankowski, F. (2022b). “Sorry, You Had Won”: Satirical French Digital Games Responding to National Sociopolitical Crisis (1984–1986). W K. Bonello Rutter Giappone, T. Z. Majkowski, & J. Švelch (Red.), Video Games and Comedy (s. 173–190). Springer International Publishing. https://doi.org/10.1007/978-3-030-88338-6_9
Jankowski, F. (2022c). Tropem Wajdy. Polskie gry cyfrowe o II wojnie światowej między centrum a peryferiami. Homo Ludens, 15(1), 49–64. https://www.ceeol.com/search/article-detail?id=1222463
Jankowski, F. (2023a). Digital Games and the Category of Auteur: The Case of Muriel Tramis. Journal of Gaming & Virtual Worlds, 15(1), 61–77. https://doi.org/10.1386/jgvw_00070_1
Jankowski, F. (2023b). Ludic Don Quixotes Rewritten: Hobbyist French Game Ports as the Reconstructions of Former Game Culture. Replay. The Polish Journal of Game Studies, 1(10), 8–19. https://doi.org/10.18778/2391-8551.10.01
Jankowski, F. (2025). Przegrana emancypacja? Exxos/Cryo Interactive i kontrkultura w służbie odnowy science fiction. Teksty Drugie, 1, 201–215. https://www.ceeol.com/search/article-detail?id=1338078